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by Pete P. at 18-11-2014, 07:42 PM
Another story by me!!!!
If there are any grammatical or other mistakes please tell me. Enjoy and comment!

[spoiler=The Secret Prophesy]
This story reveals all hidden truth and the mystery behind Azrael's Prophecy which was written at his own prison, the Vase of Darkness!

Chapter 1: The Ultimate Prison

During the first war between the Human and Demons the three Dragon Sages saw that even if all human champions would strike the Demon Lord, he would just be weakened. The human needed a better solution. The three Sages and many other wise people gathered ideas. The best one was an idea about a prison. As they couldn''t send Azrael back to Hell, or take his powers and destroy them, or even destroy the Demon itself, the best solution was to imprison him at a prison that would last forever and that could handle his evil powers from inside.
For three years they were searching these materials that they had heard. The divine meteor stone that had fallen at firen desert of the east and the godish iron that was hidden at the tallest mountain of all states which was standing at the west. The divine meteor rock is believed to be sent not from the outer space but from the spirit world. It had red colour showing it''s unstoppable power and resistance to any force. On the other hand, the godish iron was stronger than any other rock and alloy. At the ancient times it was used by the titans as shields and armours. When the finally gathered all the goods it took them five months to combine them and make the Vase of Darkness. An eternal and beautiful artifact, invulnerable from the inside but if hitten by really powerful blast from the outside, it could may crack. They used the Meteor rock as the inside layer and the godish iron as the outer armour of the Vase in order to take advantage of these materials at the best way.
When they finally formed it, the first war had ended. Demon Lord left the land in order to gather powers and the three Sages had enough time before Azrael’s return. They had enough time to think how they could possibly lock him at the Vase. They thought of creating a powerful weapon, the Sword of the Hero. It’s holder had enough strength to put Azrael inside the Vase of Darkness... and that’s what happened...


Chapter 2: Azrael’s Last Sayings

Just before Demon Lord’s Doom, he spent some of his magic that he had to create a prophesy, his last chance to return in the world and complete his duty. His exact words were:
Evil Shall return,
The Year that this Vase,
Fifty years of existence will complete.
The Night of the Full Red Moon,
(or--- The Day of the Black Sun)
My powerful Sword,
Or Lincoln’s precious son,
Shall Complete this Last Word.

These words were formed at the Vase. The royal Dragon blacksmiths tried as hard as they could to cover and destroy this prophesy from the Vase, but with no success. The Vase is now kept at Dragon King’s Castle at the Dragon’s Capital.

Overlord Hunter
[/spoiler]
by Pete P. at 18-11-2014, 07:14 PM
Just some hand-made (with pencil) comic sheets edited with photoscape. Hope you like the design and the dialogs. Enjoy and comment!

[spoiler="HF COMIC SHEETS"]
[spoiler="The sword of the Hero"]
[Image: 6fX9Fi6.jpg][Image: 6xTxi1F.jpg][Image: iaES0MG.jpg]
[/spoiler]
[/spoiler]
[spoiler="LF2 COMIC SHEETS"]
[Image: oJloDgv.jpg][Image: 0BbG8RO.jpg][Image: 3nt9nAZ.jpg][Image: KNTuIZN.jpg]
[/spoiler]
[spoiler="HF-LF2 (CROSSOVER COMIC SHEETS)"]
[Image: cooioWl.jpg][Image: PU6FqU2.jpg]
[/spoiler]
by Pete P. at 07-11-2014, 10:28 PM
This is a closed thread at which I’ll collect all bugs that you guys or I can find. Of course I don't collect them so as for Marti to solve them and fix them (at least not all of them), because some of them are of great fun and make HF unique.
But you and I personally wish that someday tmost of these bugs and imperfections that we will collect will be fixed by Marti, making HF even better and perfect!!! ---(so probably some of these will be deleted if fixed)
The reason why I made this thread and why I made it closed is to have this list free of spamming so as it would be easier for Marti to find everything without effort…

!!! Hero Fighter Bug and Imperfection List !!!


[spoiler="Black Screen Bug and Solution"]
  • Adobe Flash Player
  • Adobe Shockwave Player
  • .NET Framework
  • DirectX
  • Updater of your PC http://update.microsoft.com/windowsupdate
  • Turn off your firewall
  • You antivirus must be blocking HF. Verify it.
  • Install last version of Internet Explorer and the updates it mentions.
You can help us improve the list (by Hukko)
A better solution is for Marti to add a message every time entering, downloading or opening HF suggesting to download these stuff so as there wont be any bug
[/spoiler]
[spoiler="Network Game Imperfection and Solution (fixed by MangaD)"]
As we know, Hero Fighter has a browser version, which many players use instead of the downloadable version. Being a web-based game, it is essential that this game has a good working Network Mode, allowing players to make rooms very easily. So, here is my suggestion:
1st - Put a button in the Network Game menu, allowing to host a server.[Image: Untitled_1.jpg]
2nd - After clicking that button, some options appear:
- Option public/private;
- TCP port;
- Room name (if public);
- Room description (if public);
- Location (if public);
- Max. number of players;
- Latency limit;
-Also, a warning about port forwarding, or 3rd party software for VPN.[Image: Untitled_2.jpg]

3rd - Chat codes:
- Code for kicking players (example: @kick P1).
- Code for banning players (example: @ban P1). (meaning he can''t join the server anymore, until you make a new server)
- Code to take down the server (example: @shutdown), because kicking the host (yourself) shouldn''t take down the server. And some other codes just for fun (like changing the chat text color for example...).
Of course, Mr. Marti could still keep the java room server for those who only want to host a server, without having the game open. And maybe add some fancy options to it that are not available in the in-game version.
Here''s an example of what I mean:
http://youtu.be/lIOiqSrCQrs?t=2m11s
~by MangaD
[/spoiler]
[spoiler="Background level bug"]
I detected a bug which is about background levels.this bug was there since the first release of the story mode and it continued with the battle mode....here''s what i mean:
[spoiler="castle level problem"]
[Image: sqdaqIZ.jpg]
[/spoiler]
What it would be better? If Gordon would be pushed some steps behind.
~by Overlord Hunter
[/spoiler]
[spoiler="douple riding bugs"]
This is another bug...its not that serious but take a look:
[spoiler="douple riding"]
[Image: I4ZZwtl.jpg][Image: E3YQ6cy.jpg][Image: FAEcNWu.jpg][Image: 4gyRKv5.jpg]
[/spoiler]
At the last situation....you can douple ride any combination of ridees.The bad thing here is that after some douple ridings with the same ridees....one of the two ridees ''''die'''' and it leaves....like this:
[spoiler="ridee bug"]
[Image: VlJE261.jpg]
[/spoiler]
so there should be a solution for all these....
~by Overlord Hunter
[/spoiler]
[spoiler="Troops in battle mode picking screen bug"]
This bug may have been reported already because it''s very serious. But I only came to know of it now.
Simple:
- I pick VS Mode;
- I pick troops for my character;
- Then I go to Battle Mode, the troops appear in the screen for picking chars.
Image:
[spoiler="Troops in Battle Mode picking screen?!"]
[Image: 10004039_371594306313342_2038857297_n.jpg]
[/spoiler]
~by MangaD
[/spoiler]
[spoiler="Troops without commander bug"]
A strange one
[spoiler="Troops without commander?!"]
[Image: 1660592_371859626286810_285091759_n.jpg]
[/spoiler]
And it''s actually possible to play against the troops who have no commander.How does this bug happen:
1. Choose VS Mode.
2. Choose Player 1 and Player 2.
3. Choose troops for Player 2.
4. Go to Battle Mode (Player 2 is now on team 1, but the troops which shouldn''t appear in the Battle Mode screen remain on team 2.)
5. Go to VS Mode and remove Player 1...
by MangaD
[/spoiler]
[spoiler="Player’s HP, MP, SP bar bug"]
No cheats were used to put the horse up there, just some building. But the important thing is that the player''s bar is out of place.
[spoiler="Player''s bar out of place."]
[Image: 1004974_371878899618216_530832425_n.jpg]
[/spoiler]
~by MangaD
[/spoiler]
[spoiler="At try the game mode, there''s a player’s max level bug"]
In Try the game mode, it is possible to level up your character beyond level 16. It is also possible to do all the stages, though I don''t know if this is intentional.Also when you save these status at an account that you make your level doesn’t remain the same---(over 16)
[spoiler="Counting lvl points up to lvl 16"]
[Image: hLj74sL.jpg]
[/spoiler]
~by MangaD, Overlord Hunter
[/spoiler]
[spoiler="Human players at different teams at battle mode"]
[spoiler="Bug at battle mode"]
[Image: qTRvEOp.jpg][Image: gtI9E89.jpg]
[/spoiler]
Steps:
1)click battle mode and against the odds and 1-1-2
2)delete all Pc players but leave only one
3)add 2 human players, then make them team 2 and the com player team 3
4)go back and click 1 vs 3
5)then click next and delete the com player
---voila!!! You got 2 human players at different teams at battle mode!!!!
If you wanna know exactly how to do this go there:
http://www.youtube.com/watch?v=lI32GNsuPZQ
The solution though it isnt just to prevent this from happening, but creating a multiple screen mechanism up to 4 screens....
~by Overlord Hunter
[/spoiler]
[spoiler="AI players bug"]
This bug shows some imprefections at AI player and the programming of the stages..... just see:You play the VS mode and chose two human player teams... one human player alone and one human player with army......
[spoiler]
[Image: DdVDF4s.jpg]
[/spoiler]
Then before the army of the one team starts attacking... press stay on my right button untill the army reaches the end of the stage... make sure that they are going to be at the end at the edge of the screen!
[spoiler]
[Image: Nhckhnl.jpg]
[/spoiler]
If you start walking towards the ''''wall'''' the whole stage will start moving, forcing the PC players to walk as well as they have to follow the arrow!
[spoiler]
[Image: 8mJOiIe.jpg]
[/spoiler]
then with the player who''s alone go at the other side of the stage and check the square at the little map....
[spoiler]
[Image: fubXLvb.jpg]
[/spoiler]
You dont need to wait much to see that while the stage is moving the square gets bigger, which means that the stage gets shorter-smaller.
[spoiler]
[Image: OlXqqDU.jpg]
[/spoiler]
So what? Well even if you go trully close to the enemy they ignore you, cuz the arrow is far from them , but they will never reach it...
[spoiler]
[Image: cKeaHmP.jpg]
[/spoiler]
Even if you go right next to them they wont attack you.....
[spoiler]
[Image: TpBgQNZ.jpg]
[/spoiler]
After some time you are going to be able to attack them and they wont do something....but be carefull, cuz if you do something odd and they somehow fall behind you, when they''ll stand up they will attack you, only for one to two times and till u go behind them.... then they continue their ''''marathon''''.
[spoiler]
[Image: LOz5qXN.jpg]
[/spoiler]
~By Overlord Hunter
[/spoiler]
[spoiler="Bug at story mode stage 6 within the dialogs"]
This is a truly stage bug, I found it at the HF Chinese forums but it took me a while to understand it…In order to get it done…. You have to click all time the right arrow ( ->) and wait until Leo fights Iczzy….and recall when Rayes hits Leo….so just before that happens you wait for Iczzy’s last attack- the ice wave or something….. you may also have to wait until the ice brokes and then you click the right button again and I think it works if you press the attack button as well….. So what? Well Leo doesn’t hit Iczzy with air blades but he turns back and hits Raye!!!!
[spoiler=image]
[Image: rgKcb5l.jpg]
[/spoiler]
Also there may be more bugs like this that we havent found yet!XD
~ by Overlord Hunter
[/spoiler]
[spoiler="At Network Game , after key setting the players froze (fixed by MangaD)"]
It is a bug that almost all have experienced, when you are at a room and you fight with others or you are waiting for the rest to end their fight and you click key settings … then all stuck and they continue moving or stand still and you cant control it…. There is no key response--- until you click restart or quit game!
~by Overlord Hunter
[/spoiler]
[spoiler="Legge’s bug"]
It is true that Legge is a buggy char, when he graps an object and jump+attack he doesn’t let the object falls but it remain at its place --- it doesn’t even follow Legge’s movement!!!!
[spoiler=image]
[Image: GrarmGW.jpg]
[/spoiler]
~by Overlord Hunter
[/spoiler]
[spoiler="At castle jumping there’s a level layer bug"]
Well, castle jumping at stage 1 is not a bug…its kinda a secret fun mode! But if you don’t make to jump on castle you may sometimes stuck like this:
[spoiler=image]
[Image: vJ44Fwg.jpg]
[/spoiler]
And if you click the left button all time it stays like this like he is spiderman!!!!
~by Overlord Hunter
[/spoiler]
[spoiler="Animation resolution imperfection"]
The problem is that the resolution is not always the best, this is not obvious though, but as I said it’s a minor imperfection….. check this out to understand what I mean:[Image: jcXeRs7.jpg][Image: uJiOIck.jpg]
I just posted it because if Marti wants to fix it… he ha to find a way to have more memory space….but it will worth it cuz HF would become evn better.
by Overlord Hunter
[/spoiler]
[spoiler="Horses continue running after char falls down"]
Well this is a strange one….. you just need shawn and a char that can throw the phoebix arrow back…..The first step is to take shawn on a ridee, then click the -> or the <- button twice in order to make the horse to run, then click Shawn to do a phoenix arrow backwards, and the other char to throw it back like that:
[spoiler=phase1]
[Image: HBzIKFj.jpg]
[/spoiler]
When the shawn falls the horse keeps on running without stopping--- this bug can works only with horse!:
[spoiler="last phase"]
[Image: KTBtu0L.jpg]
[/spoiler]
[spoiler=LoL]
[Image: wKuO3A5.jpg]
[/spoiler]
~by Overlord Hunter
[/spoiler]
[spoiler="AI player is confused and changes team"]
Well, I found this bug at another forum, it has happened to me long ago, but this time I couldn’t get it done---but its real… Here’s an example I found:At story mode 5, when the com player is hit by enemy after this he can actually attack you and catch you!!!--- only for a while…
[spoiler=example]
[Image: sNX5dib.jpg]
[/spoiler]
~by a Chinese guy and Overlord Hunter
[/spoiler]
[spoiler="Bug when entering a room at network (fixed by MangaD)"]
This bug appears when you try to enter a room with not infinite latency and the room has less tag than yours or when you are entering a room with many laggy other players….Ok this is how it goes!
[spoiler="this is me"]
[Image: bmFj3gX.jpg]
[/spoiler]
When I enter the room it loads and then boom!!!! this is what it says:
[spoiler=error]
[Image: LDlvLzu.jpg]
[/spoiler]
So after leaving the room this is what happens and it stays even after refreashing room:
[spoiler=bug]
[Image: qRDDGs3.jpg]
[/spoiler]
Or this is what happens:
[spoiler=bug]
[Image: JtkGZAp.jpg][Image: Bg6eLKz.jpg]
[/spoiler]
If you want to enter another room or make your name erased from the room list you just go back at the main menu and you wait a while….then you can try again at network
~by Overlord Hunter
[/spoiler]
[spoiler="trapped phoenix arrows"]
This is a well known bug, its more like fun mode but trust me it’s a bug….How to make it… take 2 Lucas and one shawn and then shoot a phoenix arrow and make the 2 Lucas to do an uppercut while the arrow is between them at the same time (make sure that the 2 Lucas will stand like the way I show):
[spoiler="trap uppercut"]
[Image: JwC2MQC.jpg]
[/spoiler]
The next step is to add more energy moves like sinan’s explosion or Eason’s and Livermore’s balls:
[spoiler="trap uppercut"]
[Image: kXvYkjq.jpg]
[/spoiler]
The strange thing here is that you can do the same thing with the 3 big’s and Livermore’s explosions replacing the uppercuts:
[spoiler=strange]
[Image: BYq049d.jpg]
[/spoiler]
Also if you jump on the arrows the energy of the explosions hit you even if you cant see them:
[spoiler="even stranger"]
[Image: O45KKec.jpg]
[/spoiler]
~by Overlord Hunter
[/spoiler]
[spoiler="Bugs at room servers fixed (RoomServer Mods) (fixed by MangaD)"]
There are some bugs at the servers and this is a solution as well!
[spoiler="Bugs fixed"]
The word "says:" is stuck with player names in the Room Server log. E.g.: "Brunosays: Text".
-Music 11 is never chosen randomly.
-Stages always repeat after completing them, even after pressing the button "Next".
-Vivian, Young Eason and Livermore are never chosen randomly
-Passwords doesn''t work when above 12 characters.
-Battlemode doesn''t work when trying to restart with players waiting in Waiting Room.
-In modded server v0.1, maps are changing after every match even when not in random maps.
[/spoiler]
[spoiler="new features"]
New features:
In-game:"Normalize Level" is now turned ON by default.
"Crazy" difficult is now the default difficult.
Random characters will change every fight, without returning to character selection screen.
Random maps too. They will change every fight.
Villager and Woman added to VS troops. There is 50% chance to get them instead of infantries and archers.
When adding COMs, they are always added to the team with less fighters.
New Music (Vivian LoveStory) added, only appear with random music.
Battle Maps can appear as a map in VS Mode with the random option. (AI[coms] will be bugged in those maps, they get distracted by the structures[gold mines, castles, etc.], I''m planning a fix for this.)
When a player joins the room, he will receive the message "Room Mod by Bruno Mussoi Mendonηa". It''s an advertise but also a warning that it is not the official room server.
(at ver. 0.2)
A Player cannot glitch his latency down to 3 if his real latency is too big, avoiding extreme slow matchs.
When a player joins the room, he will receive a message telling what Mode other players are playing. And if it is Story, it will also shows in which Stage.
VS the Strongest (BattleMode Preset) is changed, Leo e Sinan give place to Eason and Livermore (+Big3). They all are level 1 now.
Removed Battle maps from VS matchs, they were bugged and people get confused with it. It will return if I can get them working.
[/spoiler]
[spoiler=in-server]
In-server:
Players IPs are shown in the server.
Public servers can have passwords.
Private servers doesn''t need to have a name.
Portuguese added as a third language.
When Portuguese is chosen, it also sets the location to Brazil, the latency to 16, the name to "Sala Brasileira" (Brazilian Room writen in portuguese) and the description will have the brazilian fansite.
When Chinese language is chosen, it also sets the location China.
[/spoiler]
[spoiler="Some bugs Overlord Hunter and MangaD found"]
-At network mode at vs, when you click next and go at the game settings and click next you can never click cancel.
-At network game at battle mode, sometimes when a human player have chosen P2 then when he recruits troops all players lose sychronization and disconnect
~wish that all these will be fixed by Bruno and by Marti officialy
[/spoiler]
Download the first version here (ver. o.1):
http://www.brunomussoi.uphero.com/RoomSe...0v0.1).zip
~By Bruno Supremo ---check his site and stay tuned for any new RoomServer Mods :Hero Fighter Brasil
http://www.herofighterbrasil.uphero.com/
[/spoiler]
[spoiler="Character standing Bug!?"]
This is a bug that may has happened to many of us, including me…its tough to make it done but thnx godI found some images by a chinese guy… This usually happenes after hitted by an explosion and then this happens:
[spoiler=images]
[Image: 8Qg77iT.jpg][Image: Y2pmYdP.jpg][Image: qYVmyZZ.jpg]
[/spoiler]
[spoiler="this one looks better(by a guy on facebook)"]
[Image: PM0B228.png]
[/spoiler]
I don’t know how this truly happens….
~by a Chinese guy and Overlord Hunter
[/spoiler]
[spoiler="Continuous hits bug"]
You have seen it at LF if you play it….. it is easy to do…and its kinda an imperfection…but lol.
[spoiler=images]
[Image: JViSVMH.jpg][Image: H9Zr8FF.jpg][Image: bWW6QvQ.jpg]
[/spoiler]
Actually, if these players weren’t hit by the enemy at the back… this could continue for ever!!!
~by Overlord Hunter
[/spoiler]
[spoiler="Attack passing through enemy"]
So this bug is done, when you walk straight ahead on you enemy and when he does an attack it wont hit you…
You can succeed this with some of Shawn’s, Taylor’s and Jason’s attacks---
[spoiler="walking on enemy"]
[Image: kGPNnvQ.jpg]
[/spoiler]
[spoiler="Shawn’s attacks"]
[Image: F2o8i5M.jpg][Image: tfRojHj.jpg][Image: GxUJs4D.jpg]
[/spoiler]
[spoiler="Jason’s attacks"]
[Image: 8OQ5X3U.jpg][Image: NIWQ9Ql.jpg]
[/spoiler]
[spoiler="Taylor’s attack"]
[Image: 5dUSjbF.jpg]
[/spoiler]
[spoiler="Premium chars"]
[Image: aDQ84bi.jpg][Image: 1RYL7ZT.jpg][Image: lgTowOm.jpg]
[/spoiler]
~by Overlord Hunter
[/spoiler]
[spoiler="Spam problem at network gameplay---(annoying)"]
At the room servers when someone wants to live clicks the quit game or restart. The rest players though may want to keep on playing… so then a war takes place--- which is really annoying.
[spoiler=image]
[Image: Ew1MWWk.jpg]
[/spoiler]
The solution is for a button which will make a player to leave the game and the room without destroying the battle---or something better that Marti may think of.
~by Overlord Hunter
[/spoiler]
[spoiler="Sprite problem at warrior of stage 7"]
Titto was redesigned into an older Moore clan’s warrior…. But not fully edited… take a look.
[spoiler=image]
[Image: LwnNHF5.jpg]
[/spoiler]
~by Overlord Hunter
[/spoiler]
[spoiler="Lack of space at picking screen for troops (Imperfection)"]
The problem is that the space at the picking screen is not enough…. So these are some suggestions that could help Marti solve this problem-Imperfection
[spoiler="MangaD’s suggestion"]
I have an interesting solution for reducing space occupied by troops on the picking screen.
This also comes in handy to avoid troop spamming (since you only need to click on the «x» for them to disappear).
As you can see, here I have 2 groups of infantries, 3 groups or archers and 1 group of cavalry. Besides reducing the space on the picking screen a lot, if I were to spam troops, one would only need to click on the "x" 3 times, instead of many.[Image: ielGR0U.jpg]
[/spoiler]
[spoiler="Overlord Hunter’s suggestion"]
Mine suggestion just adds some more space… if combined with MangaD’s suggestion[Image: dhxHrAe.jpg]
[/spoiler]
~by MangaD and Overlord Hunter
[/spoiler]
[spoiler="Chars block Titto’s cannon ball from the back---bug"]
This is kinda a serious bug as the cannon ball will be blocked really easily:
[spoiler=images]
[Image: Raz5ZqL.jpg][Image: M3VUWhW.jpg]
[/spoiler]
~by Overlord Hunter
[/spoiler]
[spoiler="Drew’s whirlwind Swing cant hit bug"]
Some times, Drew cant harm the enemy when does the whirlwind swing with the wood (only with the wood)….
[spoiler="Take Drew that far from the enemy"]
[Image: fzkZyfG.jpg]
[/spoiler]
[spoiler="Do the attack"]
The pic isn’t that good but if u try it, it wont hit Lucas[Image: NNwfDbq.jpg]
[/spoiler]
~by Overlord Hunter
[/spoiler]
[spoiler="Drew’s multi hit that doesn’t hurt the enemy"]
This is a strange bug, if you grap an enemy with Drew and put him next to a wood he wont be able to hit the enemy---it may seem that u hit him and the wood… but actually nothing happens
[spoiler="Grap the enemy like that"]
[Image: Iwjr3Gi.jpg]
[/spoiler]
[spoiler="Start hitting the enemy"]
Actually you are going to able to hit him many times until the enemy escapes[Image: LLj0sEs.jpg]
[/spoiler]
[spoiler="after the hits"]
Continue hitting him and then stop until he escapes… the enemy has full HP (1st pic)
Or continue hitting him until he escapes…. You will just grap the wood….(2nd pic)[Image: knka61D.jpg][Image: Zy7HoZN.jpg]
[/spoiler]
~by Overlord Hunter
[/spoiler]
[spoiler="Sinan gets life from bats after her death"]
As I said when she dies and she is still visible but dead and the bats hit an enemy she gets a bit of HP but she remains dead
[spoiler=Image]
I don’t know if u can see it, but im pretty sure that she has a bit of HP....maybe im wrong...XD[Image: uoRqqK5.jpg]
[/spoiler]
~by Overlord Hunter
[/spoiler]
[spoiler="No human player is possible at vs-battle-story mode (!bug!)"]
This is a huge bug that should be solved soon…. What you do is to delete the human player with the button ‘J’ after clicking next at the picking screen….
[spoiler="At vs mode"]
[Image: OPzoURK.jpg][Image: GALU9o6.jpg][Image: DCKAHMd.jpg][Image: n3DPAjC.jpg]
[/spoiler]
[spoiler="At battle mode"]
I also tried making the one team overpowered to see what will happen after their win[Image: yPYDWSe.jpg][Image: 1n90cre.jpg][Image: Z4zOaXJ.jpg]
Making one team stronger[Image: v4ekBJb.jpg][Image: 2sWd4sF.jpg]
[/spoiler]
[spoiler="At story mode"]
[Image: eWiBMJc.jpg]
[Image: t1hHasL.jpg]
[/spoiler]
[spoiler="When there’s no player at vs mode (no PC, Human player)"]
[Image: gEsKu8v.jpg]
[/spoiler]
[spoiler="Pc player alone at vs mode"]
[Image: nwHYocx.jpg][Image: LgVqXWi.jpg]
[/spoiler]
[spoiler="Human player alone at vs mode"]
[Image: yD0wcoV.jpg]
[Image: nLYL3bP.jpg]
[/spoiler]
[spoiler="When you kick human player at battle mode and there aren’t enough PC players"]
1-1-1-1 mode[Image: TLWzvDL.jpg]
2 teams, 1 human+1 AI[Image: zQmbGGy.jpg]
Click next and kick human player[Image: 8T6TBey.jpg]
Clicked ‘ok’ but it stucks….?you cant press anything not even restart or quit game![Image: 4oqFF1r.jpg]
[/spoiler]
~by Overlord Hunter
[/spoiler]
[spoiler="Attacks on castle have a level imperfection"]
Not something serious… and im not talking about making unable to jump on castle---(cuz its fun and really nice)
[spoiler="here’s what should happen at the attacks—real pic"]
They should fall at the ground[Image: phrM9f7.png]
[/spoiler]
[spoiler="Here’s what happens with some attacks"]
Should somehow fixed[Image: z4AjdJD.png][Image: IfcAtX4.png]
[/spoiler]
~by Overlord Hunter (pics taken by MangaD and Ralph1995)
[/spoiler]
[spoiler="Horse on rock or wood Imperfections"]
There are some minor bugs that have to do with jumping on items…:
[spoiler="Horse is standing on the air"]
[Image: n70gXSn.jpg][Image: TsfdPVr.jpg]
[/spoiler]
[spoiler="Horse cant stand easily on rock when another char carries it"]
Horse cant stand easily on rock when another char carries it and it is like it continues to run like it is just on the ground
It may be impossible to stand on rock like that[Image: MntcEv7.jpg]
It is way easier standing on wood like that but sometimes its tricky[Image: cty71lC.jpg]
[/spoiler]
~by Overlord Hunter
[/spoiler]
[spoiler="At picking screen after the random char it isn’t Lucas"]
This is an obvious bug that I couldn’t possibly show it to you by screenshots… but is must have happened to the most of you. It usually happens when the PC is slow or when it is processing too much data or when you click too fast… So when you have for example at random char ‘the Jenny’, when you click the right arrow it wont show Lucas but the Jenny or the most times it shows the char after the random (which in Jenny’s situation is Taylor). Correct me if you have noticed something else or different.
~By Overlord Hunter
[/spoiler]
[spoiler="Catching on ride stance is kinda weird (imperfection)"]
1)Ok, perfect animation, but this is kinda of weird, cuz when Titto grabs someone on horse it is like he is not holding him with the one hand:
[spoiler=Image]
Take a look at the one hand[Image: aqvnFcm.jpg]
[/spoiler]
While it should be like that
[spoiler="An example"]
[Image: 5k2GgjN.jpg]
[/spoiler]
2)There are also some imperfections when someone with a weapon grabs someone else---this has also to do with Titto’s bug
[spoiler=Images]
[Image: zdcFzyo.jpg][Image: ho8VBs8.jpg][Image: 9NPlM6D.jpg][Image: QQ3As6g.jpg][Image: uORI47d.jpg][Image: OA8hX66.jpg][Image: fSfWjmr.jpg]
[/spoiler]
3)Gordon has a serious imperfection as well, when he grabs someone on ride the axe is gone and he punches his enemies:
[spoiler=Image]
[Image: 2I6eM3K.jpg][Image: ME16C0c.jpg]
[/spoiler]
P.S.Though I don’t believe that these are bugs or serious imperfections, but they had to be posted.
~by Overlord Hunter
[/spoiler]
[spoiler="Wood level problem at battle mode bug"]
Well as you can see the wood is on the rocks… this is weird level bug!
[spoiler=Image]
[Image: ZPcp1sP.jpg]
[/spoiler]
~by Overlord Hunter
[/spoiler]
[spoiler="Red dot at battle mode (spriting Imperfection)"]
If you go at the 4rth castle’s area (team 4—yellow) you will find a red dot! (no editing)
[spoiler=Images]
You may not be able to see it that good at these pics[Image: ahKel8b.jpg][Image: ssU7RND.jpg][Image: VFS8AzO.jpg]
[/spoiler]
~by Overlord Hunter
[/spoiler]
[spoiler="Commanding troops after death bug"]
This can happen at story, vs and battle mode. It is like last wish. Take a look:
[spoiler=Images]
Story mode random stage[Image: w7NQ5wb.jpg]
VS mode[Image: 94Hk3C0.jpg]
Battle mode random team[Image: cBfCKzH.jpg]
[/spoiler]
~by Overlord Hunter
[/spoiler]
[spoiler="Guard stance imperfection"]
This pic says it all:
[spoiler]
[Image: ZJ7RcPc.png]
[/spoiler]

~by Ralph1995... posted by Overlord Hunter
[/spoiler]
[spoiler="When a fire soldier get frozen (imperfection"]
This is more like imperfection because when a fire soldier get frozen... the fire that he has at his head get frozen as well... This means that this fire is just a sprite and not a ''''real'''' fire... though Marti can sprite this fire to ''''extinguish'''' when the fire soldier get frozen and then for this fire to apper again..
[spoiler=Image]
[Image: ZYGDTs0.png]
[/spoiler]

~by a guy from facebook called Cfa Ctor and Overlord Hunter
[/spoiler]
[spoiler="Stop roll midway and postpone blink"]
This bug works with Lucas, Leo and both Easons. Upon getting hit and falling, by rolling one gets a short period of invincibility where one blinks. However, with the characters mentioned, the roll can be stopped midway by performing a special attack, and blinking will not happen until the player rolls again. By doing this, a player can choose when to blink!

It also works in crazy mode when hitting a character out of roll.

[Image: rtQaVEL.gif][Image: 2S4LEmG.gif]

~Dragon5
[/spoiler]
[spoiler="4 hits after grab the character won't fall"]
By hitting a character 3 times with a steady rhythm one can grab it and hit 4 times, the character will be standing after that, by approaching we grab again and hit 4 times again, the character will be standing again, then approach again and hit many times until the hits stop doing anything and the character eventually falls.

[Image: 22YwMJ9.gif]

~by a guy from Facebook
[/spoiler]
[spoiler="Character walks diagonally and burns others"]
This bug happens when a character is set on fire or thunder, and stunned right after (stun shouldn't be possible).

[Image: J3rm9fL.gif]
[/spoiler]

P.S. This list will be continuously updated
by BlazingGale at 06-11-2014, 02:48 PM
I have a suggestion for the Calender Option.
Make the calender have "Month Themes". the month themes will be a main idea for the month. it can be a character {edits of that character, or some epic screen shot's of that character} or a move {edits of that move or some cool looking screen shot of that move} or it can be like a cool gif that for every day spot there will be a photo that continued the other photo. the way the calender themes will work is that insted of the casual boring square spots there will be photos placed in them {and to make the number more clear maybe put a big number in the middle}
examples:
Character - theme of the month: Drew. there can be placed some edited characters that are made from drew or some cool pics of him.
Moves: theme of the month: Air Blades. Some edited pics of the lover and well known air blade move. for example maybe a fire air blade, or a lightning air blade. or there can be some cool pics of air blade clashing with other moves like swordsman eason air blade calashes with the orange air blade.
gif - for example: drew run's. first he stands, in the next photo he starts to run, in the next photo the next frame of the runing and so on.
by Pete P. at 04-11-2014, 10:06 PM
Making a list of the hero fighter players will help us all to meet and play HF easier and will boost online gameplay!

Post of Reference:

--------------------------------------------------------------------------------------------------------

-Display name: ---
-Gender: Male / Female / undisclosed
-Year of birth: --- / undisclosed
-Location: country / undisclosed
-Contact: pm(private message) / email / facebook / twitter / skype ID / undisclosed / etc
-Websites: Website (URL) / sites / blog / Forums / etc
-Favourite character(s): ---
-Skilled character(s): ---
-Premium member: Yes / No / undisclosed
-Modes you want play with others: Story / VS / Battle
-Off-Putting: unacceptable-offensive-unpleasant behaviors / trolls / hacks-cracks / account stealing / etc
-HF room servers: -Can you make ones?-
-Self-introduction: -general info-
-Others: ---
-HF clan: -HF Clans are organised at HF facebook group / HF clans facebook group-
-How you learned about HF: ---
-Your first version: ---
-HF interests: spriting / sketching-drawing / programming / etc
-Expectations towards HF: HF development / HF modes-story evolution / updates / online gameplay / etc

----------------------------------------------------------------------------------------------------------



-Display name: Overlord Hunter
-Location: Greece
-Gender: Male
-Year of birth: 1997
-Contact: Contact me by pm or by email (which is available at this forum), facebook: Overlord Hunter
-Websites: No any websites or blogs of mine, you can find me at HFE, LFE, ztage forum and at DeviantART
-Favourite character(s): Lucas, Drew, Gordon, Leo, Eason swordless, Iczzy
-Skilled character(s): Lucas, Drew, Gordon (at least while I was an active player)
-Premium member: No (not yet)
-Modes you want play with others: VS mode and story mode at crazy
-Off-Putting: It really annoys me when the other players troll(add many soldiers), speak offensive/foreign(not english) language, laggy gameplay and players
-HF room servers: I can't make ones, I prefer to meet others at official or at their rooms
-Self-introduction: Just a guy with many ideas but with not so much time to make them happen and for now the Global Moderator of the HFE, bio
-Others: I like painting, basketball, table tennis, computer science and HF
-HF Clan: member of the ragnarök clan
-How you learned about HF: First played LF2 and then I saw an adverstisement about HF
-Your first version: v0.2.1 (or something)
-HF interests: Only some pity sketching and 1-2 efforts to sprite, I also like giving suggestions about HF (and finding bugs XD), I have also done the Greek translations for HF story
-Expectations towards HF: I want Marti to recover from his economical (or whatever) difficulties and start HF development again, more updates, better quality of each version, online player ranking mechanism, point mechanism so as to unlock premium chars through gameplay points, more story stages than 10


P.S. Copy, paste, fill in and post
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