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Forum: Hero Fighter X
Last Post: Henry archerman
03-02-2018, 08:24 PM
» Replies: 156
» Views: 58,178
Room Server v0.7 - Mod v1...
Forum: HF Discussion
Last Post: MangaD
02-02-2018, 07:36 PM
» Replies: 2
» Views: 2,060
D5's HF Mechanics Guide
Forum: HF Discussion
Last Post: BlazingGale
14-01-2018, 09:49 PM
» Replies: 5
» Views: 5,831
Hero Fighter Translation
Forum: Announcements
Last Post: honkuma
09-01-2018, 05:17 AM
» Replies: 16
» Views: 15,129
Gruzmark Denis's Edits
Forum: Graphics / Sprites
Last Post: BlazingGale
03-01-2018, 10:10 PM
» Replies: 37
» Views: 15,686
Birthday thread
Forum: Hangout Area
Last Post: BlazingGale
05-12-2017, 06:34 PM
» Replies: 37
» Views: 11,430
Ultimate Combos
Forum: Skill Discussion
Last Post: BlazingGale
16-09-2017, 11:06 AM
» Replies: 13
» Views: 4,855
HF v0.7 "Official" Rooms
Forum: Announcements
Last Post: BlazingGale
12-09-2017, 08:37 PM
» Replies: 1
» Views: 373
"Did you know?" module
Forum: Implemented
Last Post: MangaD
06-09-2017, 06:51 PM
» Replies: 14
» Views: 2,283
Cannot enter referral cod...
Forum: Hero Fighter X
Last Post: Bhargavmodak
06-09-2017, 04:18 PM
» Replies: 31
» Views: 9,846

  HF v0.7 "Official" Rooms
Posted by: MangaD - 02-09-2017, 05:09 PM - Forum: Announcements - Replies (1)

It has been been 2-3 years since the HF Official Rooms were taken down. Since then, the player population started decreasingly dramatically. Until eventually almost no one played the game. Unfortunately creating rooms is not an easy task for most players, making the official rooms - ie. rooms that are open 24/7 - invaluable.

Thanks to @Lord Silva, having "official" rooms in Europe again became a possibility - at no cost. All I had to do was reprogram the Room Server in C++, in a lightweight fashion, so that it would work on his Linux server without consuming too much resources (RAM and CPU).

So, at this moment, and thanks to @zlyfer, @mfc and @mdsrv, we have 24/7 rooms back in Europe again! They have not yet been tested enough, so any bug reports are greatly appreciated (aside from lag which is relatively normal).

If you know of anyone who owns a linux/windows server and does not mind to run a few rooms 24/7, please let me know. USA, China, Australia, Brazil... they all need 24/7 servers.

Specs (on Ubuntu 16.04, compiled with g++ 5.4, with 5 rooms in 1 process):

  • less than 25 MiB RAM
  • 1-2% CPU (on i3)
  • 2 listening TCP ports per room
  • 4 maximum clients (connections) per room
  • 11 threads per room + main thread
I have 2 rooms running on a Raspberry Pi 3 without any issues. They consume negligible resources.


Since 9th June, these are the current statistics on the Berlin rooms usage:

Number of accounts who joined: 1099
Total time played: 600h 48m 14s.
Players who played more than 1h: 85 players. 464h 1m 23s time played.
Players who played more than 4h: 23 players. 350h 13m 18s time played.

Top 5 players by time:
  1. TheTrueHero 68h 0m 13s
  2. ★★raam★★ 65h 5m 26s
  3. Dante the devil 57h 42m 24s
  4. Dr.Death 16h 13m 18s
  5. MangaD 14h 58m 43s
Total: 5 players. 222h 0m 4s time played.

The Berlin rooms are the most popular ones, so we can safely assume that there are approximately 23 active online players and 85 casual players, with the rest being inactive or curious.

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  HFX Sticker Pack + News
Posted by: MangaD - 16-09-2016, 01:10 PM - Forum: Announcements - No Replies

Hero Fighter X sticker pack is released (for iOS 10 only)!

This Sticker Pack has some of the main characters, funny animations and items from the game.

It's free. Please try.

[Image: sticker_pack_ios_1024x768.jpeg]


Marti has also answered a few questions:

(15-09-2016, 04:38 PM)Chi Ho John Yuen Wrote:Hopefully if there is LINE Sticker or Facebook ver

BTW, Happy Mid-Autumn Festival Wink

(15-09-2016, 04:53 PM)Marti Wong Wrote:You know. I am working a full time job now. This sticker pack is done during the mid-nights. And I don't expect it to be profitable. It's just too tired to create another one. Tongue

(15-09-2016, 05:03 PM)Yuk Man Chan Wrote:噢,Marti你去左邊度做呀 '0' ?

(15-09-2016, 05:59 PM)Marti Wong Wrote:Yuk Man Chan CUHK. contract just ended. Now moving to another job. Might update my status when settled down.

(15-09-2016, 05:11 PM)David Gonçalves Wrote:Marti, can we still hope for further releases? Or will this be as far as Hero Fighter goes? Good luck with your job btw, you deserve it! Smile

(15-09-2016, 06:02 PM)Marti Wong Wrote:I am afraid I cannot make any promise. Hopefully, I can at least release the remaining stories on facebook or youtube. Then see if I can update the game in my leisure time. Making game is a non-profit work. If it's for fun, that would be cool. If that's for a living, I will be doomed.

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  HFE Mainsite
Posted by: MangaD - 27-11-2015, 05:54 AM - Forum: Announcements - Replies (1)

Hero Fighter Empire main site is live!

For more information check here.

Have fun. Smile

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  Hero Fighter X v1.09
Posted by: MangaD - 14-11-2015, 09:15 PM - Forum: Announcements - Replies (4)

Hero Fighter X has been updated for Android (13-11-2015) and iOS (16-11-2015).

Change log (android: v1.08 - v1.09 | iOS: v1.05a - v1.09):

  • Bug fixes;
  • Full version replaced with 2000 gem pack (current full version players not affected);
  • Video advertisement removed for gems and full version;
  • Removed the energy unit refill timer that was 12:00 minutes;
  • Decrease the cost of energy – 2 gems required to fill a unit (earlier 3).

Changelog provided by @Hellblazer.

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  Hero Fighter X v1.08/v1.05a is out!
Posted by: MangaD - 12-10-2015, 01:19 AM - Forum: Announcements - Replies (4)

Hero Fighter X has been updated for Android today. iPhone/iPad version is to be updated around 25 Oct.

Change log (android: v1.04 - v1.07 v1.08, ios: v1.04 - v1.05 v1.05a):

  • Bug fixes. (Include the 92 instant dead bug)
  • Allow Virtual Gamepad position/size adjustment.
  • Stage lock removed. All stages are free to play.
  • Gems and Energy System (full version players won't be limited by energy, gems and level cap).
    • Energy: Player needs energy to fight. Energy can be restored in 3 ways: wait for 12 mins / use gems / or watch a video ad.
    • Gems: You can get gems whenever a stage is cleared the first time. You can get gems by watching video ad or purchase as well.
    • Level Cap: There is a level cap for heroes. Which can be removed by gems.
  • Memory optimization.
The prices of purchases are going to increase on 20 Oct, 2015.
<Before> Gems450:US$2, Gems1000:US$3, Full:US$6
<After> Gems450:US$3, Gems1000:US$6, Full:US$15

Bugs and solutions:
  • [Android] If all your heroes become level 10 after the update, send an email to hfx@martialstudio.com with your referral code included. Marti can recover the levels.
  • If you want to switch devices and not lose your game progress, send an email to hfx@martialstudio.com with the referral code on your old device and the referral code on your new device. Marti can transfer the game progress.
  • For referral delay issue, if you and your friend are both playing the latest game version (v1.05a in iOS or v1.08 in Android), you can fix the issue by the following steps:
    • at your friend's game, go to Options, change his Display name to #REFRESH
    • at your game, go to Options, change your Display name to #REFRESH
    • After doing that, your phone will update with the server immediately and you will get your heroes. (Display name won't be changed when done)
Have fun playing. Happy

Edit: iOS version updated 3 Nov 2015.

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