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	<channel>
		<title><![CDATA[Hero Fighter EMPIRE - Forum - All Forums]]></title>
		<link>http://www.herofighter-empire.com/forum/</link>
		<description><![CDATA[Hero Fighter EMPIRE - Forum - http://www.herofighter-empire.com/forum]]></description>
		<pubDate>Fri, 30 Jul 2010 04:21:22 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[offtopic stuff]]></title>
			<link>http://www.herofighter-empire.com/forum/showthread.php?tid=152</link>
			<pubDate>Fri, 18 Jun 2010 14:19:03 +0200</pubDate>
			<guid isPermaLink="false">http://www.herofighter-empire.com/forum/showthread.php?tid=152</guid>
			<description><![CDATA[just to post something... this forum is pretty dead and stuff and people still often come here, so here is a brand new thread for yo]]></description>
			<content:encoded><![CDATA[just to post something... this forum is pretty dead and stuff and people still often come here, so here is a brand new thread for yo]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[when it gonna released?]]></title>
			<link>http://www.herofighter-empire.com/forum/showthread.php?tid=151</link>
			<pubDate>Wed, 19 May 2010 18:05:02 +0200</pubDate>
			<guid isPermaLink="false">http://www.herofighter-empire.com/forum/showthread.php?tid=151</guid>
			<description><![CDATA[why the new version doesnt come out??<br />
we're waiting 2 months!!]]></description>
			<content:encoded><![CDATA[why the new version doesnt come out??<br />
we're waiting 2 months!!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Martis future plans]]></title>
			<link>http://www.herofighter-empire.com/forum/showthread.php?tid=150</link>
			<pubDate>Tue, 20 Apr 2010 21:01:54 +0200</pubDate>
			<guid isPermaLink="false">http://www.herofighter-empire.com/forum/showthread.php?tid=150</guid>
			<description><![CDATA[<blockquote><cite>Quote:</cite>Ich:   hi marti<br />
I`ve a question - what`s up with the updates?<br />
still working on the network mode?<br />
<br />
Marti:  something happened<br />
I will make story mode first<br />
need to take quite a long time<br />
coz need at least 5~10 character ready<br />
<br />
Ich:  why did you change plans?<br />
<br />
Marti:  I thought that stage mode is basic layer of story mode<br />
now, I think the reverse , sorry<br />
I mean battle mode is basic layer of story mode<br />
but when I made something on battle mode<br />
I though it is difficult to make battle mode funny<br />
before some feature from story mode is done<br />
<br />
Ich:  ah, i understand - so you go on with story now...<br />
<br />
Marti:  yah..   and I am afraid all of us need to wait for quite a while<br />
<br />
Ich:  hm, well, not if you publish the new chars before you publish story mode...?<br />
<br />
Marti:  I will release their design picture on blog first<br />
Lucas got a twin brother<br />
<br />
Ich:  hm...<br />
can I see?<br />
<br />
Marti:  not done yet...   only ugly draft.  I am afraid I cannot give u at the moment<br />
<br />
Ich:  any ideas about the story you can already tell us?<br />
<br />
Marti:  not yet...  <br />
frankly speaking<br />
I don't think the story is very attractive<br />
I will focus on characters and moves more<br />
<br />
Ich:  if you say it`s not very attractive i guess you have an idea<br />
<br />
Marti:  yup.  i have some idea<br />
still refining<br />
<br />
Ich:  you dont wanna tell?<br />
<br />
Marti:  not now...  things still changing.<br />
and not confirmed yet<br />
<br />
Ich:  ok, thanks for the info<br />
bye<br />
<br />
Marti: bye</blockquote>
<br />
SOme guys wondered about updates - I asked Marti - that`s the result...]]></description>
			<content:encoded><![CDATA[<blockquote><cite>Quote:</cite>Ich:   hi marti<br />
I`ve a question - what`s up with the updates?<br />
still working on the network mode?<br />
<br />
Marti:  something happened<br />
I will make story mode first<br />
need to take quite a long time<br />
coz need at least 5~10 character ready<br />
<br />
Ich:  why did you change plans?<br />
<br />
Marti:  I thought that stage mode is basic layer of story mode<br />
now, I think the reverse , sorry<br />
I mean battle mode is basic layer of story mode<br />
but when I made something on battle mode<br />
I though it is difficult to make battle mode funny<br />
before some feature from story mode is done<br />
<br />
Ich:  ah, i understand - so you go on with story now...<br />
<br />
Marti:  yah..   and I am afraid all of us need to wait for quite a while<br />
<br />
Ich:  hm, well, not if you publish the new chars before you publish story mode...?<br />
<br />
Marti:  I will release their design picture on blog first<br />
Lucas got a twin brother<br />
<br />
Ich:  hm...<br />
can I see?<br />
<br />
Marti:  not done yet...   only ugly draft.  I am afraid I cannot give u at the moment<br />
<br />
Ich:  any ideas about the story you can already tell us?<br />
<br />
Marti:  not yet...  <br />
frankly speaking<br />
I don't think the story is very attractive<br />
I will focus on characters and moves more<br />
<br />
Ich:  if you say it`s not very attractive i guess you have an idea<br />
<br />
Marti:  yup.  i have some idea<br />
still refining<br />
<br />
Ich:  you dont wanna tell?<br />
<br />
Marti:  not now...  things still changing.<br />
and not confirmed yet<br />
<br />
Ich:  ok, thanks for the info<br />
bye<br />
<br />
Marti: bye</blockquote>
<br />
SOme guys wondered about updates - I asked Marti - that`s the result...]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[What do you expect the most from updates now?]]></title>
			<link>http://www.herofighter-empire.com/forum/showthread.php?tid=149</link>
			<pubDate>Sun, 18 Apr 2010 01:04:36 +0200</pubDate>
			<guid isPermaLink="false">http://www.herofighter-empire.com/forum/showthread.php?tid=149</guid>
			<description><![CDATA[Vote on what you most want on the game.]]></description>
			<content:encoded><![CDATA[Vote on what you most want on the game.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[New HF version]]></title>
			<link>http://www.herofighter-empire.com/forum/showthread.php?tid=148</link>
			<pubDate>Sat, 17 Apr 2010 21:53:29 +0200</pubDate>
			<guid isPermaLink="false">http://www.herofighter-empire.com/forum/showthread.php?tid=148</guid>
			<description><![CDATA[Does anyone know, the progress of the new version or why Marti stoped posting on Facebook, on the official forum etc. ?]]></description>
			<content:encoded><![CDATA[Does anyone know, the progress of the new version or why Marti stoped posting on Facebook, on the official forum etc. ?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Black Screen]]></title>
			<link>http://www.herofighter-empire.com/forum/showthread.php?tid=132</link>
			<pubDate>Fri, 19 Mar 2010 00:42:18 +0100</pubDate>
			<guid isPermaLink="false">http://www.herofighter-empire.com/forum/showthread.php?tid=132</guid>
			<description><![CDATA[When i try to play hero fighters v0.2.2 i only see a black screen. Plz help. i am a Little fighters´s fan and i want play this game.]]></description>
			<content:encoded><![CDATA[When i try to play hero fighters v0.2.2 i only see a black screen. Plz help. i am a Little fighters´s fan and i want play this game.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[game review to marti]]></title>
			<link>http://www.herofighter-empire.com/forum/showthread.php?tid=131</link>
			<pubDate>Mon, 15 Mar 2010 16:36:37 +0100</pubDate>
			<guid isPermaLink="false">http://www.herofighter-empire.com/forum/showthread.php?tid=131</guid>
			<description><![CDATA[a guys topic just gave  me this idea,maybe you guys cam review and give your own ideas ,so then i write it all in a cool way ,and we cam find a way (forum mods) to make certain marti will read.<br />
<br />
2 reviews of the characters i play with:<br />
<br />
drew is the most awesome character, he does a lot of stuff and players have a lot of strategies to chose from. depending from the player he can fight well in 1v1 or even 1v30 situations<br />
<br />
marti does not need to work much more on hin<br />
<br />
<br />
gordon is quite lame - he does not move much (thats not really bad; its a nice character aspect). he does not do combos (okay he can keep hitting foes by not letting them get up, that may count as a combo but still), the cool thing about hin is that he has the heaviest moves of all chars, making him awesome to kick heaps of military characters<br />
<br />
he does cool things but does not give players freedom or anything, one of his skills is not really viable in combat for human players, except for evading. skills cost too much mp for being all that viable for it (the one he jumps), since is an offensive skill and gordon is not a really offensive character, and the other defensive skills are just better all around. i think marti should try to give him a new skill and defensive moves. only characters like him (heavy and all, and would make it fair for his lack of movement). he would have (like the fact only characters like drew will carry stuff and hit like that,and i belive characters like jenny, shwam and maybe lucas should have some cooler evasive move others would be unable to do)<br />
<br />
-<br />
i'll add some skill ideas i have, so you guys can review it and also review my review over drew and gordon...maybe i'll review the others but later since i only really play with gordon and drew i only know they.<br />
-<br />
<br />
-gordon's 3rd skill:wouldn't it be cool if gordon were able to do a move were he would do a 360° swing with his axe and hit characters around him, he would also be able to do it over and over like shawn's 5 arrows shot, but not too many times, i believe that skill would even make gordon's jumping skill viable<br />
<br />
ps: WHY DOES that jumping skill cost so much?? it does not hit a lot of chars and its hard to use it without geting yourself exposed &gt;_&gt;!!<br />
<br />
<br />
-heavy-characters exclusive defensive moves: maybe something like pressing "defend" 3 times, and then he pushes the characters in front of him away giving him space, and skills like that<br />
<br />
-light-characters exclusive evasive moves: have you guys ever noticed all characters can't do evasive moves without running, jumping or being hit? like run and then jump away, or jump and jump away, or try to get away from the enemy when being hit, so there is no really fast evasive move (except for gordons jumping skill that may also be used for that),anyway that skill would be maybe something like "&lt; + defence" or "&lt; + defence + jump all in the same time" and then the character does an backjump away or in the enemy's direction (maybe this is a good move to add to everyone) <br />
<br />
lol i write fast <img src="http://www.herofighter-empire.com/forum/images/smilies/grin.gif" style="vertical-align: middle;" border="0" alt=":D" title=":D" />!!excuse my english :3<br />
<br />
<br />
<span style="font-size: xx-small;">mind your language, spelling. I've fixed some for you - Azriel~</span>]]></description>
			<content:encoded><![CDATA[a guys topic just gave  me this idea,maybe you guys cam review and give your own ideas ,so then i write it all in a cool way ,and we cam find a way (forum mods) to make certain marti will read.<br />
<br />
2 reviews of the characters i play with:<br />
<br />
drew is the most awesome character, he does a lot of stuff and players have a lot of strategies to chose from. depending from the player he can fight well in 1v1 or even 1v30 situations<br />
<br />
marti does not need to work much more on hin<br />
<br />
<br />
gordon is quite lame - he does not move much (thats not really bad; its a nice character aspect). he does not do combos (okay he can keep hitting foes by not letting them get up, that may count as a combo but still), the cool thing about hin is that he has the heaviest moves of all chars, making him awesome to kick heaps of military characters<br />
<br />
he does cool things but does not give players freedom or anything, one of his skills is not really viable in combat for human players, except for evading. skills cost too much mp for being all that viable for it (the one he jumps), since is an offensive skill and gordon is not a really offensive character, and the other defensive skills are just better all around. i think marti should try to give him a new skill and defensive moves. only characters like him (heavy and all, and would make it fair for his lack of movement). he would have (like the fact only characters like drew will carry stuff and hit like that,and i belive characters like jenny, shwam and maybe lucas should have some cooler evasive move others would be unable to do)<br />
<br />
-<br />
i'll add some skill ideas i have, so you guys can review it and also review my review over drew and gordon...maybe i'll review the others but later since i only really play with gordon and drew i only know they.<br />
-<br />
<br />
-gordon's 3rd skill:wouldn't it be cool if gordon were able to do a move were he would do a 360° swing with his axe and hit characters around him, he would also be able to do it over and over like shawn's 5 arrows shot, but not too many times, i believe that skill would even make gordon's jumping skill viable<br />
<br />
ps: WHY DOES that jumping skill cost so much?? it does not hit a lot of chars and its hard to use it without geting yourself exposed &gt;_&gt;!!<br />
<br />
<br />
-heavy-characters exclusive defensive moves: maybe something like pressing "defend" 3 times, and then he pushes the characters in front of him away giving him space, and skills like that<br />
<br />
-light-characters exclusive evasive moves: have you guys ever noticed all characters can't do evasive moves without running, jumping or being hit? like run and then jump away, or jump and jump away, or try to get away from the enemy when being hit, so there is no really fast evasive move (except for gordons jumping skill that may also be used for that),anyway that skill would be maybe something like "&lt; + defence" or "&lt; + defence + jump all in the same time" and then the character does an backjump away or in the enemy's direction (maybe this is a good move to add to everyone) <br />
<br />
lol i write fast <img src="http://www.herofighter-empire.com/forum/images/smilies/grin.gif" style="vertical-align: middle;" border="0" alt=":D" title=":D" />!!excuse my english :3<br />
<br />
<br />
<span style="font-size: xx-small;">mind your language, spelling. I've fixed some for you - Azriel~</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[HangMan!]]></title>
			<link>http://www.herofighter-empire.com/forum/showthread.php?tid=130</link>
			<pubDate>Sun, 14 Mar 2010 20:37:14 +0100</pubDate>
			<guid isPermaLink="false">http://www.herofighter-empire.com/forum/showthread.php?tid=130</guid>
			<description><![CDATA[Alright u guys all know how to play hangman right?<br />
if not read<br />
<div><div class="spoiler_header">Game <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
The person makes a word, but doesn't show it. Instead the user wants u to guess the word by calling out letters...<br />
if u get it wrong then the user tally(s) it till he draws in a stick man<br />
u get 10-15 chances to get it right, depending on the user</div></div>
ready? guys cmn on... ur 8/12<br />
<br />
<del> s </del> <span style="font-weight: bold;">y,n</span>, <del>x, t, e, a, i</del><br />
_ Y N _ _]]></description>
			<content:encoded><![CDATA[Alright u guys all know how to play hangman right?<br />
if not read<br />
<div><div class="spoiler_header">Game <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
The person makes a word, but doesn't show it. Instead the user wants u to guess the word by calling out letters...<br />
if u get it wrong then the user tally(s) it till he draws in a stick man<br />
u get 10-15 chances to get it right, depending on the user</div></div>
ready? guys cmn on... ur 8/12<br />
<br />
<del> s </del> <span style="font-weight: bold;">y,n</span>, <del>x, t, e, a, i</del><br />
_ Y N _ _]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Birthday thread]]></title>
			<link>http://www.herofighter-empire.com/forum/showthread.php?tid=129</link>
			<pubDate>Sun, 14 Mar 2010 15:11:54 +0100</pubDate>
			<guid isPermaLink="false">http://www.herofighter-empire.com/forum/showthread.php?tid=129</guid>
			<description><![CDATA[If it's someone's birthday give them a greet them a nice happy birthday...to one of the users here <img src="http://www.herofighter-empire.com/forum/images/smilies/grin.gif" style="vertical-align: middle;" border="0" alt=":D" title=":D" />]]></description>
			<content:encoded><![CDATA[If it's someone's birthday give them a greet them a nice happy birthday...to one of the users here <img src="http://www.herofighter-empire.com/forum/images/smilies/grin.gif" style="vertical-align: middle;" border="0" alt=":D" title=":D" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Rate Characters]]></title>
			<link>http://www.herofighter-empire.com/forum/showthread.php?tid=128</link>
			<pubDate>Sun, 14 Mar 2010 15:03:40 +0100</pubDate>
			<guid isPermaLink="false">http://www.herofighter-empire.com/forum/showthread.php?tid=128</guid>
			<description><![CDATA[Each of us have our own opinion of each one...<br />
choose one and rate<br />
next person contradicts the above member and rates his or her own opinion (rated)<br />
<br />
Gordon is the best cuz he is obviously the strongest nasty beast there is... 10/10]]></description>
			<content:encoded><![CDATA[Each of us have our own opinion of each one...<br />
choose one and rate<br />
next person contradicts the above member and rates his or her own opinion (rated)<br />
<br />
Gordon is the best cuz he is obviously the strongest nasty beast there is... 10/10]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Fight to the Finnish]]></title>
			<link>http://www.herofighter-empire.com/forum/showthread.php?tid=127</link>
			<pubDate>Sun, 14 Mar 2010 14:51:13 +0100</pubDate>
			<guid isPermaLink="false">http://www.herofighter-empire.com/forum/showthread.php?tid=127</guid>
			<description><![CDATA[if someone starts out with a (win, or pwn) the next person down comes up with a (fail, or loss)... and so forth and so on...ready? <img src="http://www.herofighter-empire.com/forum/images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt=":)" title=":)" /><br />
<br />
Gordon just beat down drew to the ground... (pwn)]]></description>
			<content:encoded><![CDATA[if someone starts out with a (win, or pwn) the next person down comes up with a (fail, or loss)... and so forth and so on...ready? <img src="http://www.herofighter-empire.com/forum/images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt=":)" title=":)" /><br />
<br />
Gordon just beat down drew to the ground... (pwn)]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[A New Theme]]></title>
			<link>http://www.herofighter-empire.com/forum/showthread.php?tid=126</link>
			<pubDate>Sat, 13 Mar 2010 22:23:33 +0100</pubDate>
			<guid isPermaLink="false">http://www.herofighter-empire.com/forum/showthread.php?tid=126</guid>
			<description><![CDATA[You might have noticed that I've been working on a new theme for this forum. Well, it is finally completed.<br />
<br />
I hope you enjoy this theme. Cheers!]]></description>
			<content:encoded><![CDATA[You might have noticed that I've been working on a new theme for this forum. Well, it is finally completed.<br />
<br />
I hope you enjoy this theme. Cheers!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Version 0.2.2 is out]]></title>
			<link>http://www.herofighter-empire.com/forum/showthread.php?tid=124</link>
			<pubDate>Mon, 08 Mar 2010 16:34:37 +0100</pubDate>
			<guid isPermaLink="false">http://www.herofighter-empire.com/forum/showthread.php?tid=124</guid>
			<description><![CDATA[New version is out, look on the <a href="http://www.herofighter.com/log.html" target="_blank">changes</a> and <a href="http://www.herofighter.com/play/index.html" target="_blank">try it</a>.]]></description>
			<content:encoded><![CDATA[New version is out, look on the <a href="http://www.herofighter.com/log.html" target="_blank">changes</a> and <a href="http://www.herofighter.com/play/index.html" target="_blank">try it</a>.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Omg 11x1 LOOK!!! :D]]></title>
			<link>http://www.herofighter-empire.com/forum/showthread.php?tid=123</link>
			<pubDate>Thu, 04 Mar 2010 10:58:50 +0100</pubDate>
			<guid isPermaLink="false">http://www.herofighter-empire.com/forum/showthread.php?tid=123</guid>
			<description><![CDATA[LoL Look <a href="http://www.videogaga.lt/video?id=ohceyzxfrbstefreab" target="_blank">PUSH</a> Please comment  <img src="http://www.herofighter-empire.com/forum/images/smilies/grin.gif" style="vertical-align: middle;" border="0" alt=":D" title=":D" /><br />
<br />
<br />
In video was me Anemo!]]></description>
			<content:encoded><![CDATA[LoL Look <a href="http://www.videogaga.lt/video?id=ohceyzxfrbstefreab" target="_blank">PUSH</a> Please comment  <img src="http://www.herofighter-empire.com/forum/images/smilies/grin.gif" style="vertical-align: middle;" border="0" alt=":D" title=":D" /><br />
<br />
<br />
In video was me Anemo!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Black screen Bug]]></title>
			<link>http://www.herofighter-empire.com/forum/showthread.php?tid=122</link>
			<pubDate>Wed, 03 Mar 2010 20:25:13 +0100</pubDate>
			<guid isPermaLink="false">http://www.herofighter-empire.com/forum/showthread.php?tid=122</guid>
			<description><![CDATA[I fix it... Its easy. I tried on 3 computers only instal internet explorer 8 and run the game. Sorry for bad English.]]></description>
			<content:encoded><![CDATA[I fix it... Its easy. I tried on 3 computers only instal internet explorer 8 and run the game. Sorry for bad English.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[It is interesting]]></title>
			<link>http://www.herofighter-empire.com/forum/showthread.php?tid=121</link>
			<pubDate>Wed, 03 Mar 2010 19:54:17 +0100</pubDate>
			<guid isPermaLink="false">http://www.herofighter-empire.com/forum/showthread.php?tid=121</guid>
			<description><![CDATA[I love to play this game online. It's very funny. So I thought that we could begin to prepare PvP tournaments. Prizes could be the forum medals or something. I myself with my friends, creating the site where tournaments will be held.<br />
<br />
<br />
<br />
<br />
<br />
                We are gammers FROM LITHUANIA Beware!!!!!!!! <br />
<br />
<br />
<br />
<br />
<br />
<br />
Sorry for bad english.:angel:]]></description>
			<content:encoded><![CDATA[I love to play this game online. It's very funny. So I thought that we could begin to prepare PvP tournaments. Prizes could be the forum medals or something. I myself with my friends, creating the site where tournaments will be held.<br />
<br />
<br />
<br />
<br />
<br />
                We are gammers FROM LITHUANIA Beware!!!!!!!! <br />
<br />
<br />
<br />
<br />
<br />
<br />
Sorry for bad english.:angel:]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[An achievement? o.o]]></title>
			<link>http://www.herofighter-empire.com/forum/showthread.php?tid=120</link>
			<pubDate>Wed, 24 Feb 2010 14:07:29 +0100</pubDate>
			<guid isPermaLink="false">http://www.herofighter-empire.com/forum/showthread.php?tid=120</guid>
			<description><![CDATA[Settings: Comp. on Easy, 120 solds without respawn.<br />
<br />
Me vs Lucas's army, 120 of them. (And him of course)<br />
<br />
Result after 30 mins: <img src="http://i204.photobucket.com/albums/bb115/lloonnee2/1v120.png" border="0" alt="[Image: 1v120.png&#93;" /><br />
<br />
How I did it: Bascially I did the hit-and-run strike that Shawn is capable of using. Shoot Phoenix arrow and run, run from side to side of the map, and jump when cornered.]]></description>
			<content:encoded><![CDATA[Settings: Comp. on Easy, 120 solds without respawn.<br />
<br />
Me vs Lucas's army, 120 of them. (And him of course)<br />
<br />
Result after 30 mins: <img src="http://i204.photobucket.com/albums/bb115/lloonnee2/1v120.png" border="0" alt="[Image: 1v120.png]" /><br />
<br />
How I did it: Bascially I did the hit-and-run strike that Shawn is capable of using. Shoot Phoenix arrow and run, run from side to side of the map, and jump when cornered.]]></content:encoded>
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		<item>
			<title><![CDATA[Stacks!!!]]></title>
			<link>http://www.herofighter-empire.com/forum/showthread.php?tid=119</link>
			<pubDate>Thu, 11 Feb 2010 10:43:04 +0100</pubDate>
			<guid isPermaLink="false">http://www.herofighter-empire.com/forum/showthread.php?tid=119</guid>
			<description><![CDATA[Hahahaha...<br />
It's time there were stack records on HeroFighter!!!<br />
Share your stack screenshots here!!!<br />
Stack rocks, stack trunks, even stack people!<br />
Just stack stack stack!!! <span style="font-size: xx-small;">(Yeah I know this forum is half-dead)</span><br />
Anyway, a few from me:<br />
<div><div class="spoiler_header">Just some twin stacks... <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><img src="http://img.photobucket.com/albums/v111/mysticsky/Patrick/Stack1.jpg" border="0" alt="[Image: Stack1.jpg&#93;" /></div></div><div><div class="spoiler_header">Knock it off, mate! <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><img src="http://img.photobucket.com/albums/v111/mysticsky/Patrick/Stack2.png" border="0" alt="[Image: Stack2.png&#93;" /></div></div><div><div class="spoiler_header">Who shall land first...? <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><img src="http://img.photobucket.com/albums/v111/mysticsky/Patrick/Stack3.png" border="0" alt="[Image: Stack3.png&#93;" /></div></div><div><div class="spoiler_header">Shouldn't this be toppling over...? <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><img src="http://img.photobucket.com/albums/v111/mysticsky/Patrick/Stack4.png" border="0" alt="[Image: Stack4.png&#93;" /></div></div>Anyways... just post your own!<br />
<div><div class="spoiler_header">Just a few tips... <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><ul>
<li>You'll want 3 human players for this</li>
<li>Jenny can jump really high/far but not when she is carrying a rock or trunk</li>
<li>Don't use Drew because you will always have to jump and throw objects<br />
</li></ul></div></div>]]></description>
			<content:encoded><![CDATA[Hahahaha...<br />
It's time there were stack records on HeroFighter!!!<br />
Share your stack screenshots here!!!<br />
Stack rocks, stack trunks, even stack people!<br />
Just stack stack stack!!! <span style="font-size: xx-small;">(Yeah I know this forum is half-dead)</span><br />
Anyway, a few from me:<br />
<div><div class="spoiler_header">Just some twin stacks... <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><img src="http://img.photobucket.com/albums/v111/mysticsky/Patrick/Stack1.jpg" border="0" alt="[Image: Stack1.jpg]" /></div></div><div><div class="spoiler_header">Knock it off, mate! <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><img src="http://img.photobucket.com/albums/v111/mysticsky/Patrick/Stack2.png" border="0" alt="[Image: Stack2.png]" /></div></div><div><div class="spoiler_header">Who shall land first...? <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><img src="http://img.photobucket.com/albums/v111/mysticsky/Patrick/Stack3.png" border="0" alt="[Image: Stack3.png]" /></div></div><div><div class="spoiler_header">Shouldn't this be toppling over...? <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><img src="http://img.photobucket.com/albums/v111/mysticsky/Patrick/Stack4.png" border="0" alt="[Image: Stack4.png]" /></div></div>Anyways... just post your own!<br />
<div><div class="spoiler_header">Just a few tips... <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><ul>
<li>You'll want 3 human players for this</li>
<li>Jenny can jump really high/far but not when she is carrying a rock or trunk</li>
<li>Don't use Drew because you will always have to jump and throw objects<br />
</li></ul></div></div>]]></content:encoded>
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			<title><![CDATA[[release&#93; HF Version 0.2.1 Army System]]></title>
			<link>http://www.herofighter-empire.com/forum/showthread.php?tid=118</link>
			<pubDate>Thu, 11 Feb 2010 08:32:29 +0100</pubDate>
			<guid isPermaLink="false">http://www.herofighter-empire.com/forum/showthread.php?tid=118</guid>
			<description><![CDATA[<a href="http://herofighter.com/download/" target="_blank">http://herofighter.com/download/</a><br />
<br />
Have fun ^^]]></description>
			<content:encoded><![CDATA[<a href="http://herofighter.com/download/" target="_blank">http://herofighter.com/download/</a><br />
<br />
Have fun ^^]]></content:encoded>
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			<title><![CDATA[Character Improvements...]]></title>
			<link>http://www.herofighter-empire.com/forum/showthread.php?tid=116</link>
			<pubDate>Thu, 07 Jan 2010 15:53:24 +0100</pubDate>
			<guid isPermaLink="false">http://www.herofighter-empire.com/forum/showthread.php?tid=116</guid>
			<description><![CDATA[well post here the "critics" of the characters (if any)<br />
imo there is only one thing: drew has very powerful normal attacks,<br />
which are very annoying when playin for example with lucas vs computer<br />
drew, and only after a few normal hits by drew, less than half of lucas's<br />
hp are left and even if i've done many (very good) combos drew still has<br />
more than half of his hp left<br />
<br />
and i'm not saying that i'm just bad at hf...so skip that comment, and<br />
if you think this is a stupid idea of thread...then so are the suggestions too <img src="http://www.herofighter-empire.com/forum/images/smilies/tongue.gif" style="vertical-align: middle;" border="0" alt=":P" title=":P" /> (beat that)]]></description>
			<content:encoded><![CDATA[well post here the "critics" of the characters (if any)<br />
imo there is only one thing: drew has very powerful normal attacks,<br />
which are very annoying when playin for example with lucas vs computer<br />
drew, and only after a few normal hits by drew, less than half of lucas's<br />
hp are left and even if i've done many (very good) combos drew still has<br />
more than half of his hp left<br />
<br />
and i'm not saying that i'm just bad at hf...so skip that comment, and<br />
if you think this is a stupid idea of thread...then so are the suggestions too <img src="http://www.herofighter-empire.com/forum/images/smilies/tongue.gif" style="vertical-align: middle;" border="0" alt=":P" title=":P" /> (beat that)]]></content:encoded>
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