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Blazing Gale's Edits
#31
The second one seems a bit wierd. The others are awesome though...
Evil can never be eradicated from the world..... But it can be kept at bay by fighting. So, always keep fighting..... never cease it  .  


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#32
(15-09-2017, 08:43 AM)Bhargavmodak Wrote: The second one seems a bit wierd. The others are awesome though...

Yeah I agree. The Godfather does looks weird. The idea I had is that through all the battles he has been through his face got deformed from all the injuries he suffered, as you can see, didn't work out too well.
Thanks for the kind words btw :D
There ain't no rest for the wicked,
Until we close our eyes for good.
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#33
Just a little fun thing I made for my YT Unreal Tournament videos' thumbnail. Drake with a minigun. Credit goes to Insomnium Eye's Artists for making the base for Drake as how he looks.

[Image: xbxo6.jpg]

[Image: 2co1tn7.jpg]
There ain't no rest for the wicked,
Until we close our eyes for good.
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#34
New edits! :D
So this one is for the new character Noone. The move's name is Morgenstern [Morning star [sun] in German]
Hope you like it.

This is the version with dark BG:
[Image: dh8uo7.jpg]

This is the version with a bright BG:
[Image: e5p4z6.jpg]

This is without a BG or effects:
[Image: 28btwy8.jpg]

And this is just the body of the character itself because I am super proud of how his hand came out and I want to show it to stroke my ego:
[Image: 2u9o9oi.jpg]
There ain't no rest for the wicked,
Until we close our eyes for good.
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#35
I have a new edit. This one is a remake of an old one.

[Image: 6i9s42.jpg]

[Image: 2mqkgug.jpg]
There ain't no rest for the wicked,
Until we close our eyes for good.
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#36
Both new ones are excellent!
Evil can never be eradicated from the world..... But it can be kept at bay by fighting. So, always keep fighting..... never cease it  .  


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#37
I'm back with a new edit. This character right here is Shidcay. And the name for him is literally an abbreviation of " Some Headless Ice Demon I Have Not Come up with A Name Yet", which is what I named the folder I put him in at the start, And yes, at first he was planned to be headless. I've also made him a sword to go along with him, I called the sword Articae.
[Image: 33wpkic.jpg][Image: 2jaayxs.jpg][Image: 29osy2b.jpg]
There ain't no rest for the wicked,
Until we close our eyes for good.
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#38
Hello guys. I am back with four new edits. These are all new moves for Drake. They will go in order from left to right.
Regular uppercut, Rage uppercut, Lightning uppercut, Enraged Lightning Uppercut.

[Image: 8w9qvs.jpg][Image: 2ewmjch.jpg][Image: 17eqeq.jpg][Image: 14xnyvl.jpg]
There ain't no rest for the wicked,
Until we close our eyes for good.
Reply
#39
WARNING!!! THERE IS A sh*t TON OF PICTURES IN THIS REPLY SO IT MIGHT TAKE A CRAP LOAD OF TIME TO LOAD!


Alright so after quite some time I have a bundle of edits to share. We will first start off with a few edits I made for fun for my main OC "Drake".
[spoiler="Drake Edits"]

So first of all I realized that the stance of the HF chars looks silly and unnatural so I made a more relaxed stance for Drake. Funny thing about this is that I have made a relaxed stance a long time ago (which I will show and tittle it as the "LE' EPIC FAIL" and put it here next to the current version). So anyway it was an epic fail and a total brain fart because I made the leg's length in a way that it is the same distance between the torso and the floor like it was in the regular stance [which is obviously dumb because in the regular stance their legs are slightly bent, which means they look shorter]. So I only realized that 3 days ago, which is almost a year from the day I made the original stance [9th of may].
Anyway.... Story time over, time for pictures.

[spoiler="The Stances and stuff"]
The fixed relaxed stand is to the right, as as you can see the height is now proper, unlike Le' Epic Fail which is to the right.
[Image: 29ustpk.jpg]
[/spoiler]

The next thing is just me messing around with the new stance to make some things I wanted to see how they would look like, and something else for a big project I ma working on.

[spoiler="Random Things"]

The one with the hood on him is a part from a big project I am working on, but I thought it'd be fun to put in here a little teaser for the project.
[Image: 34s04rm.jpg]

[/spoiler]

Here's another little thing. I changed Drake's old sword into a completely self made sword that used NO HF resources. The sword's name is BlackShine [or for short, the BS :3]
[spoiler=BlackShine]
[Image: 1z2380l.jpg]
[/spoiler]

[/spoiler]

Now the new character is a HF style version of an OC of one of my deer friends known as Noone, which also happens to be his OC's name. And yeah if this char looks familiar it's because it is the base form of the sprite I posted a few months ago of this cool purple dude.
[spoiler=Noone]
[Image: m9vtll.jpg] [Image: xp7hmr.jpg]
[/spoiler]

AND NOW! THE CREM DE LA CREM! A project that has been stalled for quite a few months. I started the making of this at the 12th of September, and then due to technical difficulties [I was lazy] it was delayed. Anyway.... It is now here with a comic to introduce it, and it is awesome.

[spoiler=Nooke]
So, this character is a fusion character of both my main OC and Noone's character. And we chose to call it Nooke because "Nooke" is pronounced the same way as "Nuke", which was a coincidental possibility we just HAD to use. So anyway, this is Nooke.

[Image: 30dhyc2.jpg]
[Image: 2rws4cn.jpg]
[Image: sqi5af.jpg]
[/spoiler]

[spoiler="Nooke Comic"]

[Image: 33mtsfr.jpg]

[Image: 28ur09t.jpg]

[Image: 2jan6dw.jpg]

[Image: 2hp7x42.jpg]

[Image: n5oeqg.jpg]

[Image: 24xkg8o.jpg]

[Image: 2ijac2.jpg]

[Image: 2woiomp.jpg]

[Image: o6wwp2.jpg]

[Image: 14v7i38.jpg]

[/spoiler]


Anyway that's all for now, that was a lot of pictures...
Hope you liked them, see you later.
There ain't no rest for the wicked,
Until we close our eyes for good.
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#40
I thought His Name ws Denis?
Evil can never be eradicated from the world..... But it can be kept at bay by fighting. So, always keep fighting..... never cease it  .  


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