Search Results
Thread: BEBD's custom characters
Post: RE: BEBD's custom characters
Post: RE: BEBD's custom characters
mustmuha Wrote: (16-11-2020, 12:24 PM) -- How exactly is BEBD using the Bosses. -- He replaces the original characters in the game, using HF Workshop (https://hf-empire.com/forum/showthread.php?tid... |
2 Replies
4,620 Views
Thread: BEBD's custom characters
Post: BEBD's custom characters
Post: BEBD's custom characters
Our great hero @不饿白帝BEBD has created many custom characters for HF that you can install using HF Workshop (https://hf-empire.com/forum/showthread.php?tid=317). Unfortunately, I don't currently have th... |
2 Replies
4,620 Views
Thread: Hero Little Fighter
Post: RE: Hero Little Fighter
Post: RE: Hero Little Fighter
That will depend on BEBD, the author of the skins. It's great to see satisfied players! |
6 Replies
9,525 Views
Thread: What song are you listening to?
Post: RE: What song are you listening to?
Post: RE: What song are you listening to?
https://www.youtube.com/watch?v=WgD57y4Tkng |
40 Replies
48,647 Views
Thread: Hero Fighter v0.7+
Post: RE: Hero Fighter v0.7+
Post: RE: Hero Fighter v0.7+
Update (03 September 2020): Changed window title and removed menu bar. More backgrounds available in VS mode. Thanks to BEBD for pointing them out. Removed some code obfuscation (more will be re... |
8 Replies
28,605 Views
0 Replies
3,078 Views
Thread: Hero Little Fighter
Post: Hero Little Fighter
Post: Hero Little Fighter
Hero Little Fighter https://i.postimg.cc/JzyjJ0ZJ/HLF.png Authors @"S*LuEX" Downloads New versions will be released in this (https://www.mediafire.com/folder/39w4ltnhof4ov/SL's+MOD) MediaFire fol... |
6 Replies
9,525 Views
Thread: Promised Mystery of Moisture
Post: Promised Mystery of Moisture
Post: Promised Mystery of Moisture
Promised Mystery of Moisture Authors @"Lee Catalpa Tien" (characters, items, battle map and bug fixes) @细米-Xemy (stories) @我要在你大腿上写正字 (a few character moves and skin replacements) Downloads Normal... |
14 Replies
15,551 Views
Thread: Hero Fighter – Story Editor
Post: RE: Hero Fighter – Story Editor
Post: RE: Hero Fighter – Story Editor
This project has been superseded by HF Workshop (https://hf-empire.com/forum/showthread.php?tid=317). I suggest you look into that thread, it contains a tutorial video. :thumbsup: |
2 Replies
8,992 Views
Thread: How can I make my own translation into stages?
Post: RE: How can I make my own translation into stages?
Post: RE: How can I make my own translation into stages?
There is no simple way to do this at the moment. It is also not a priority since most people don't care about translations. |
1 Replies
2,685 Views
Thread: Revival
Post: RE: Revival
Post: RE: Revival
Hello @Apocalyman, welcome to HF Empire! We, the community, are now free to modify the game as we please, for that you should look into HF Workshop (https://hf-empire.com/forum/showthread.php?tid=3... |
1 Replies
2,726 Views
Thread: Customize the EXE (aka. Adobe Flash Player Projector)
Post: Customize the EXE (aka. Adobe Flash Player Project...
Post: Customize the EXE (aka. Adobe Flash Player Project...
Introduction It is possible to "convert" the SWF to an EXE using HF Workshop (https://hf-empire.com/forum/showthread.php?tid=317), which is actually just using Adobe Flash Player Projector to create ... |
0 Replies
4,987 Views
Thread: How can I allow heater to turn when he use run attack?
Post: RE: How can I allow heater to turn when he use run...
Post: RE: How can I allow heater to turn when he use run...
asdfqwe Wrote: (04-07-2020, 04:31 PM) -- How can I allow Iczzy to turn when he use Ice Ball? -- Your turn to find out. |
5 Replies
5,038 Views
Thread: How can I allow heater to turn when he use run attack?
Post: RE: How can I allow heater to turn when he use run...
Post: RE: How can I allow heater to turn when he use run...
asdfqwe Wrote: (04-07-2020, 12:44 AM) -- But I do not know name of the heater's running attack in the spt -- These things are a little by trial and error, and using some common sense. If you think a... |
5 Replies
5,038 Views
Thread: How can I allow heater to turn when he use run attack?
Post: RE: How can I allow heater to turn when he use run...
Post: RE: How can I allow heater to turn when he use run...
I recommend you read the tutorial (https://hf-empire.com/forum/showthread.php?tid=353) on allowing Raye's lightning attack to change direction. The principle should be the same. |
5 Replies
5,038 Views
Thread: Understanding SPT file
Post: Understanding SPT file
Post: Understanding SPT file
After talking with @"不饿白帝BEBD", @"Runningcake" and @"Lee Catalpa Tien" (on QQ), I have grasped a few concepts of the SPT file. I'll leave a rough draft here, for future updates and development. Feel f... |
0 Replies
2,240 Views
Thread: Tutorial: Change HP, MP and SP of character.
Post: RE: Tutorial: Change HP, MP and SP of character.
Post: RE: Tutorial: Change HP, MP and SP of character.
Thank you for translating my instructions to Chinese! How to make Raye able to turn when using the Lightning attack is a different topic, and I've created a new tutorial thread for it here (https:/... |
3 Replies
3,694 Views
Thread: Tutorial: Allow Raye's Lightning attack to turn direction
Post: Tutorial: Allow Raye's Lightning attack to turn di...
Post: Tutorial: Allow Raye's Lightning attack to turn di...
In HF v0.7, Raye's lightning attack (G → A) cannot turn around. https://i.postimg.cc/3N4KMsLy/raye2.png (https://i.postimg.cc/3N4KMsLy/raye2.png) In this tutorial, we will be fixing that! I ... |
0 Replies
2,545 Views
Thread: Tutorial: Animation / Frames' duration
Post: Tutorial: Animation / Frames' duration
Post: Tutorial: Animation / Frames' duration
I will assume that the reader is already familiar with the HF Workshop (https://hf-empire.com/forum/showthread.php?tid=317) tool, if he is not, he is advised to go to the linked thread, read it and wa... |
10 Replies
3,588 Views
Thread: Tutorial: Change where Shawn's arrow spawns
Post: Tutorial: Change where Shawn's arrow spawns
Post: Tutorial: Change where Shawn's arrow spawns
If you'd like to change where Shawn's arrow spawns, or any other projectile, you'll find the data for it in `globalDat` (id=142). Find the `PtWithName` of the projectile (10 for Shawn's arrow, standin... |
0 Replies
2,001 Views