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Since Hero fighter has now more than the half characters Unlockable and playable, I think it is time to discuss about some extra combos
I believe that some characters need more combos.

Extra combos:

Drew:

360 Aerial kick ( G Down Arrow A)

Drew does a 360 kick (roundhouse) kick constantly in the air
(While he heads left or right)
While in mid-air direction arrows can change the direction in which Drew is spinning
(Its Like Dennis Attack from LF2 but now it has more movement possibilities)

Lucas:

Slam attack (G Down arrow A)[/b]

Lucas performs a slam attack to the ground damaging and stunning enemies nearby
(Like the mind controlled soldiers in stage 5.Prison break)

Transform (A + J + D)

When Lucas has 33% of his life left then he transforms to Super Lucas
He has more powerful Guard (Which breaks with 2 combos)
He has same combos but enchanched with more effects
(Example:AoE damage)

Sinan:

Mind Control (G ^ A)

Sinan Mind controls an enemy unit until her mana runs out
(Mana runs out after 15 seconds except she breaks the spell by pressing Attack + Defence + Jump)
While she mind controls the color of her eyes becomes light green
and she renders immobile
IF someone hits her the mind control is cancelled
During Mind control the enemy unit is controlled with the Keys you have setted.
Mind controlled victim can attack his allies.

Taylor:

Flash (G ^ A)

Taylor casts a blinding flash which stuns all enemies instantly
(It costs all mana)

Jason:

Sneak Attack (G Down Arrow A)

Jason gets in Stealth mode if he stabs an enemy he has a chance of critical hitting him (Backstab x4 critical hit)

While in stealth he drains mana (Runs out after 10 seconds)
The player sees Jason transparent while opponents dont see him.


More Combos Coming!!


If you have thought any combo for any playable character in game
Please Feel free to post your suggestion! ;)

Info:↑, ↓, ←, →: Arrow Keys (A): Attack Key (J): Jump Key (G): Guard Key

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Quote:Drew:

360 Aerial kick ( G Down Arrow A)

What is the sense in that? He already got that shoulder charge. Even if you can control the direction, I still do not see your point.

BTW, there are already to much copied attacks from LF2. Let's just collect some individual ideas.

Quote:Lucas:

Slam attack (G Down arrow A)

That is pretty much Leo's attack. Lucas should not have the whole moveset of Leo.

Quote:Transform (A + J + D)

That would be broken as sh't. Louis with that ability is already superior than the other LF2 main characters and now you want to make a new one? It rather should be limited to 10% health and only when his stamina and mana is full, which would decrease towards 0 as long as he stays in that mode.

Quote:Sinan:

Mind Control (G ^ A)

I like the idea of the eye color change, nevertheless this move only comes in handy, when you have more than one opponent and 15 sec is a plenty of time.

Quote:Taylor:

Flash (G ^ A)

He is already cheap. -.- Do not make him more overpowered than he already is.

Quote:Jason:

Sneak Attack (G Down Arrow A)

Do not get the idea behind it, as he is a mid-range fighter and should stay as one.
"Drew:

360 Aerial kick ( G Down Arrow A) "

i dont think he can even perform supernatural moves like the others and it would be pretty useless

"Lucas:

Slam attack (G Down arrow A)"

he should stay as a light-ish agile swordsman not someone like Gordon and it would either lack comboability (if it uses too much mp) or would be spammable as hell (if it wouldnt use too much mp)

"Sinan:

Mind Control (G ^ A)"

then the controlled player should be able to break out somehow and it wouldnt be good 1 vs 1 unless it deals damage too but then it would be cheap since you could kill their teammates and then even get them killed easier after it

"Taylor:

Flash (G ^ A)"

i dont think it would even suit him but it wouldnt do anything good anyway

"Jason:

Sneak Attack (G Down Arrow A)"

if others cant see him they could hardly even block that "(Backstab x4 critical hit)"
and what would be considered a critical anyway?
(11-26-2011 08:49 AM)armydanywolf Wrote: [ -> ]"Drew:

360 Aerial kick ( G Down Arrow A) "

i dont think he can even perform supernatural moves like the others and it would be pretty useless

"Lucas:

Slam attack (G Down arrow A)"

he should stay as a light-ish agile swordsman not someone like Gordon and it would either lack comboability (if it uses too much mp) or would be spammable as hell (if it wouldnt use too much mp)

"Sinan:

Mind Control (G ^ A)"

then the controlled player should be able to break out somehow and it wouldnt be good 1 vs 1 unless it deals damage too but then it would be cheap since you could kill their teammates and then even get them killed easier after it

"Taylor:

Flash (G ^ A)"

i dont think it would even suit him but it wouldnt do anything good anyway

"Jason:

Sneak Attack (G Down Arrow A)"

if others cant see him they could hardly even block that "(Backstab x4 critical hit)"
and what would be considered a critical anyway?

Drew's Hurricane Spin

You have right Lucas should remain a light swordsman

Sinan Mind's Control doesnt apply to 1v1
+ I mentioned a way to break out of this
(There should be at least 2 units)

Backstabbing is difficult due to the limited time.
So I believe this 4x critical is ideal for Jason
And by 4x i mean the damage he would deal from his normal attack multiplied by 4 ;)
(11-25-2011 11:21 PM)Fox CN Wrote: [ -> ]
Quote:Drew:

360 Aerial kick ( G Down Arrow A)

What is the sense in that? He already got that shoulder charge. Even if you can control the direction, I still do not see your point.

BTW, there are already to much copied attacks from LF2. Let's just collect some individual ideas.

Quote:Lucas:

Slam attack (G Down arrow A)

That is pretty much Leo's attack. Lucas should not have the whole moveset of Leo.

Quote:Transform (A + J + D)

That would be broken as sh't. Louis with that ability is already superior than the other LF2 main characters and now you want to make a new one? It rather should be limited to 10% health and only when his stamina and mana is full, which would decrease towards 0 as long as he stays in that mode.

Quote:Sinan:

Mind Control (G ^ A)

I like the idea of the eye color change, nevertheless this move only comes in handy, when you have more than one opponent and 15 sec is a plenty of time.

Quote:Taylor:

Flash (G ^ A)

He is already cheap. -.- Do not make him more overpowered than he already is.

Quote:Jason:

Sneak Attack (G Down Arrow A)

Do not get the idea behind it, as he is a mid-range fighter and should stay as one.

Good Idea about Lucas (maybe I should rename the combo Heroic Transform)
(At least it fits with the story mode
I mean the fact that he has an unstable control over the sword)

Ok Taylor is overpowered i know Marti will fix it soon
and besides the attack (WHICH ONLY STUNS) consumes all the mana

Jason isnt mid range I believe he is Multi ranged
(I think you will realize that once Marti adds more combos for him.)
For me Jason is in ALPHA version the other characters are much more developed than him.

Lastly I would like to correct Drew's Combo:

360 Aerial kick: (G ^ A)

Drew does a 360 kick in the air kicking all enemies around him ONCE
The attack throws to the ground all enemies within range
Quote:Ok Taylor is overpowered i know Marti will fix it soon
and besides the attack (WHICH ONLY STUNS) consumes all the mana

Taylor already has the greatest versatility in regard to his special moves. Not even the big three got so many. In fact, he has got anything a good character needs. Ability to attack, defend, heal and to overpower the opponent. And now, you want to add the most broken form of attacking to him, the STUN?! C'mon, think about it. That enables at least one free basic combo for him against the opponent and that would harm the hp bar severely.

Quote:Jason isnt mid range I believe he is Multi ranged
(I think you will realize that once Marti adds more combos for him.)
For me Jason is in ALPHA version the other characters are much more developed than him.

Jenny, Gordon, Titto, Giggs and Lucas as well, all have only two specials. If you think Jason is in alpha version, then that includes those five as well. Then there are not many left to be more developed than him.

In reference to this:

Quote:So I believe this 4x critical is ideal for Jason
And by 4x i mean the damage he would deal from his normal attack multiplied by 4

Please, no more OVERPOWERING- and CHEAP-making suggestions. This would make him to the friggin' cheapest and broken guy EVER.

Quote:Lastly I would like to correct Drew's Combo:

360 Aerial kick: (G ^ A)

Drew does a 360 kick in the air kicking all enemies around him ONCE
The attack throws to the ground all enemies within range

Still, do not see the point in that. He could rather do a normal jump + attack then this and it would still harm anyone around him.
(11-30-2011 05:16 AM)Fox CN Wrote: [ -> ]
Quote:Ok Taylor is overpowered i know Marti will fix it soon
and besides the attack (WHICH ONLY STUNS) consumes all the mana

Taylor already has the greatest versatility in regard to his special moves. Not even the big three got so many. In fact, he has got anything a good character needs. Ability to attack, defend, heal and to overpower the opponent. And now, you want to add the most broken form of attacking to him, the STUN?! C'mon, think about it. That enables at least one free basic combo for him against the opponent and that would harm the hp bar severely.

Quote:Jason isnt mid range I believe he is Multi ranged
(I think you will realize that once Marti adds more combos for him.)
For me Jason is in ALPHA version the other characters are much more developed than him.

Jenny, Gordon, Titto, Giggs and Lucas as well, all have only two specials. If you think Jason is in alpha version, then that includes those five as well. Then there are not many left to be more developed than him.

In reference to this:

Quote:So I believe this 4x critical is ideal for Jason
And by 4x i mean the damage he would deal from his normal attack multiplied by 4

Please, no more OVERPOWERING- and CHEAP-making suggestions. This would make him to the friggin' cheapest and broken guy EVER.

Quote:Lastly I would like to correct Drew's Combo:

360 Aerial kick: (G ^ A)

Drew does a 360 kick in the air kicking all enemies around him ONCE
The attack throws to the ground all enemies within range

Still, do not see the point in that. He could rather do a normal jump + attack then this and it would still harm anyone around him.

Totally disagree a 360 kick would be useful and cool for Drew

Ok forget Taylor's Combo (Maybe I suggest it for Raye when he's released)

You have right some characters are in ALPHA too but i cant think any cool combo to suggest yet!
Ok, then explain to me, in what way a 360 kick would be useful, even if it'd look cool...
In my opinion, Lucas must transform into Super Lucas only in Story Game (we will play with him in this part) against a very overpowered boss in last chapter, "the final battle". The last chapter must be played with Lucas, so this transformation will be possible.
I liked so much of the Sinan's mind control, but I think this will not be so good, because the battlefield of HF has so many characters, and Sinan would be easily hurt.
Taylor is overpowered, he doesn't needs more special attacks.
Jason really needs more attacks. My idea: Press Def + Jump + Attack with Jason and he'll take another knife and hold it in his other hand, his fight style will be changed from ranged to melee. When transformed, Jason can use melee special attacks.
Jason would transform in an op Drew, if he gains another knife. No need in changing his fighting style, it is good as it is. The only attack that I would like to see for him is a bomb-placing trap attack. It fits him and makes his skills unique.
I think the ideas are cool but whats about a finishing-combo [only when the HP of the enemy is critical (>50)]
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